Combat in hollow knight is deceptively simple. At its core, you have a nail, a jump, and a dash. Yet the game transforms these basic tools into a demanding system that rewards mastery and punishes carelessness.
Enemies are designed to teach players timing and positioning. Early foes are forgiving, but later encounters demand precise dodges, smart spell usage, and confident aggression. Boss fights, in particular, feel like carefully choreographed dances.
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